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Science Fiction & Fantasy Author James S. Aaron

Readings in Science Fiction & Fantasy | Notes in Progress

Choosing the impossible: Did BioShock define the last 10 years of video games?

Ten years ago today, Irrational Games’ sci-fi first-person shooter BioShock was released, and its story of a ruined undersea city and the brutal objectivist that led it to its doom was instantly canonized as one of the medium’s strongest artistic statements. The art-deco-adorned city of Rapture was realized with a depth and vision few games had ever approached and populated with some unforgettable characters, like the twisted artist Sander Cohen and the city’s power-hungry founder Andrew Ryan. Its grappling with Randian philosophy gave the dialogue a high-minded and dramatic flair, all of which culminated in its iconic twist and commentary on the futility of choice in video games.

Source: Choosing the impossible: Did BioShock define the last 10 years of video games?

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